@@ -92,7 +92,7 @@ The `light_source_parameters` section handles the light source (star) settings.
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@@ -92,7 +92,7 @@ The `light_source_parameters` section handles the light source (star) settings.
- boolean
- boolean
- if True, use irradiation instead of range to calculate the light source spectrum
- if True, use irradiation instead of range to calculate the light source spectrum
- e.g. `use_irradiation = False`. In that case, the irradiation will be calculated using `light_source_range`. If `True`, the distance between the light source and the target will be calculated from `light_source_irradiation`.
- e.g. `use_irradiation = False`. In that case, the irradiation will be calculated using `light_source_range`. If `True`, the distance between the light source and the target will be calculated from `light_source_irradiation`.
-`use_irradiation`
-`use_light_source_spectrum`
- boolean
- boolean
- if True, use a spectrum for the light source instead of a black body
- if True, use a spectrum for the light source instead of a black body
- e.g. `use_light_source_spectrum = False`. In that case, the spectral irradiance of the target will be calculated from a black body. If `True`, the spectral irradiance is read from `light_source_spectrum_file` and re-adapted so that the light source radiosity correspond to `light_source_effective_temperature`.
- e.g. `use_light_source_spectrum = False`. In that case, the spectral irradiance of the target will be calculated from a black body. If `True`, the spectral irradiance is read from `light_source_spectrum_file` and re-adapted so that the light source radiosity correspond to `light_source_effective_temperature`.